I have bought myself a number of VST instruments, some cheap and some expensive and I love them all, but I also have a few free instruments in my collection. It's obvious that the paid for ones are really good and will do everything that the free ones will do, so why do I have the free ones in my collection? For starters, simplicity. I like the simplicity of the free ones. I find they are a lot easier to learn than the more complex VST's. Another factor would be CPU usage. As they are smaller, with less features built in, they require less CPU. Each synthesizer does more or less the same thing, depending on the type of synthesizer but they…
Choosing an Audio Interface is one of the most important decisions I've made on purchasing hardware for my studio. I have been through 3 audio interfaces now and noticed the difference in sound quality in each one. All producers who are just starting out will have to make a decision of which audio interface to invest in, so I am going to share my experiences and advice on what to consider. The main things that come into consideration are budget, size, mobility and sound quality. If you are deciding what interface you should go for, the first thing to ask yourself is how far do you want to take your music productions. Maybe it starts out for…
For many years I have struggled with getting good, powerful sound quality in my productions but I have learned many techniques which have helped me improve my production process. Sound quality comes from experience, so I'd like to share some important things to help out any producers who want to take their tracks to the next level. If you are releasing top sellers, then I guess this article is not for you. 1. Creating & tuning the kick Some producers sample kicks from other tracks to save them time. I prefer to process my kicks (until I can't get my desired result, then I resort to finding a good quality sample). The problem with using…